![]() ![]() The Merciless Monstrosity event, Children of Lilith Battle Pass, and Hatred’s Heritage Phantom Market will be experienceable expressions of Sanctuary’s matriarch. The creation of Sanctuary by Inarius and Lilith is a storied tale its impact can still be felt today. ![]() Diablo IV Launch Celebration x Diablo Immortal It’s time to gaze into the flames and provide a bird’s-eye view of the upcoming Diablo IV Launch Celebration x Diablo Immortal event and Lilith-themed Cosmetics, new Zone, and new Class. The second most profitable market is the United States ($66.5 million), followed by South Korea ($23.8 million), Japan ($8.2 million) and Germany ($7 million).ĭiablo Immortal is available on PC and mobile devices running iOS and Android.On June 2, the fiery pits of Hell will rejoice-Diablo Immortal turns one! This milestone could not have been achieved without your continuous support, and to honor you, we have a bloody wave of new additions hitting the shores of Sanctuary over the next two months. Next are the USA (4.12 million), South Korea (1.4 million), Brazil (1.36 million) and Germany (753 thousand). In terms of the number of installations, China was again in first place with 4.15 million downloads. The shareware role-playing game has been downloaded 21.4 million times. The peak of daily revenue in the country came on July 30, when Diablo Immortal brought the publisher $ 4.3 million per day. On July 25, with the filing of NetEase, the game reached China, increasing its total revenue by another $ 144.7 million. For comparison, Raid: Shadow Legends earned only 370 million for the whole of last year.ĭiablo Immortal was released on June 2 in 60 countries and brought Blizzard Entertainment more than $ 155.6 million. The data was shared by employees of the Mobilegamer.īiz website who received information from Appmagic. The revenue of Diablo Immortal in the five months since its release exceeded $ 300 million. ![]()
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